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Infomagic - Games of Daze (Summer 1995) (Disc 2 of 2).iso
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scendm03.inf
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1994-08-11
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2KB
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106 lines
Alien Attack
Version 1.00
default
Zone of control rule=Yes
Half damage rule=No
Terrain modifies defense rule=No
Combat victory generates VPs rule=Yes
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5 5 5 5 5 5 1 1 1 1 1 1 1 5 5
5 5 1 4 4 4 4 4 4 1 4 4 4 4 4
5 5 1 4 3 3 4 3 4 1 4 3 3 4 3
5 5 1 4 3 4 4 3 4 1 4 3 4 4 3
5 5 1 4 3 4 3 3 4 1 4 3 4 3 3
5 5 1 4 4 4 4 4 4 1 4 4 4 4 4
5 5 1 1 1 1 1 1 1 1 1 1 1 1 1
5 5 1 4 4 4 4 4 4 1 4 4 4 4 4
5 5 1 4 3 4 3 3 4 1 4 3 3 4 3
6 1 1 4 2 4 4 3 4 1 4 3 4 4 3
7 6 6 4 2 4 4 4 4 1 4 4 4 4 3
7 7 7 6 6 2 2 3 4 1 4 3 4 3 3
7 7 7 7 7 6 4 4 4 1 4 4 4 4 4
6 7 7 7 6 1 1 1 1 1 1 1 1 1 1
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Townsfolk
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14 2
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11 12
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12 2
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1 1
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Invaders
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1 15 100
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Created by: Denis Moskowitz (denis@cs.hmc.edu)
The Townsfolk of Teenyville are rudely interrupted from their lazy afternoon
by a wierd and unusual spaceship landing in the parking lot of the Orange Inn.
The Alien Invaders have arrived, with one thing on their mind...destruction
of Teenyville!
* Townsfolk: Your Martial Artist and your Lumberjacks are your real offensive
power. Attack with them until the Soldier gets over to the ship. The Alien on
the eggs is the real target, kill it as soon as possible.
* Invaders: The Alien in the corner is on top of some eggs. Stay on them to
create more Aliens. If you fall off, you can't get back on. You can pretty
much mow through the Dudes.
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